Zork: The Undiscovered Underground is a short text adventure written as a prelude to the graphic adventure Zork: The Grand Inquisitor.
Whenever your lantern goes out simply "HIT LANTERN," which gives you 5 points the first time you do it.
NE. E. E. E. E. OPEN TRUNK. GET COIN. (5 points.) W. W. W. S. S. GET TREE. EXAMINE TREE. GET TINSEL. N. E. TIE TINSEL TO COIN. (8 points.) PUT COIN IN SLOT. GET COIN. PUT COIN IN SLOT. (10 points. Note which rib the busts tell you to pry.) W. N. N. NW.
TALK TO SALESMAN. GET MASK. (8 points.) GET RUNE. (1 point.) GET MULTI. (1 point.) GET ZM$100000. (1 point.) GET FOREVER. (1 point.) N. GET RAZOR GLOVES. GET FUR SUIT. GET FISH MASK. S. SE. WEAR MASK. WEAR GLOVES. WEAR SUIT. DROP LANTERN. N. (10 points.)
GET SHOES. GET GLASSES. (5 points.) S. GET LANTERN. EXAMINE SHOES. S. E. E. GET RED LENS. (5 points). GET BLUE LENS. W. W. DROP $ZM10000. S. DROP FOREVER. W. PRY (Use clue from busts) RIB WITH SWORD. (5 Points.) SW. GET CAN. (5 points.) NE. E. S.
PUT RED LENS IN GLASSES. (5 points.) PUT BLUE LENS IN GLASSES. WEAR GLASSES. DROP ALL. OPEN COVER. PRESS BUTTON. (10 points. Note order of objects.) GET ALL. DROP MULTI. PUT (first object) ON CIRCLE. PUT (second object) ON SQUARE. PUT (third object) ON TRIANGLE. PUT (fourth object) ON PENTAGON. (5 points.) SE. DROP RUNE. WAIT. NW. N. N. W. SW. (10 points.)