The legend of Arthur, King of Britain, has been told in many ways. Bob Bates has taken bits and pieces of the legend and combined them with some fine adventure gaming to create an inventive tale of the young king. You play the role of Arthur who early on is given the ability to transform himself into various animals. Many of the obstacles you will find in Arthur can be dealt with by utilizing the five different animal forms available to you. This is one of the few Infocom adventures with graphics. The graphics are small, but nice, and add to the atmosphere of this enjoyable game.
GET TORQUE. WEAR TORQUE. E. PRAY. W. W. I. WAIT (until the next day). E. S. DROP GLASS. W. W. SW. NW. NW. THANK MERLIN. N. GET BAG. S. SE. SE. NE. E. E. S. LISTEN. AGAIN (4 times). S. (If the cook is in the room, WAIT, until he leaves. If you hear him approaching while you are here, go N and S, then WAIT for him to leave again.) CYR OWL. CYR HUMAN. OPEN CAGE. GET KEY. UNLOCK CABINET. OPEN CABINET. GET ALL. N. N. E. S.
EAT CHEESE. CYR BADGER. D. MOVE STONE. E. CYR HUMAN. GET STONE. HIDE BEHIND DOOR. YELL. EXAMINE STONE. HIT GUARD WITH STONE. GET KEY. GET HELMET. UNLOCK CHAINS. GIVE HELMET TO SMITH. N. E. E. MOVE TAPESTRY. E. N. N. WAIT (until you hear King Lot say what the password is. The password will be one of the lines of the poem in the front of the Book of Hours from your game package. Note which line it is). S. S. S. S. CYR SALAMANDER. W. CYR HUMAN. OPEN DOOR. POUR WATER ON FIRE. GET STONE. NW. S. DROP STONE. GET ARMOR. WEAR ARMOR. GET SHIELD. GET STONE. POLISH SHIELD WITH STONE. DROP STONE. N. SAY (the password you got earlier).
S. CYR BADGER. D. S. S. E. D. U. GET SPRIG. D. N. N. U. CYR HUMAN. GET ALL. N. W. W. CYR BADGER. DIG. CYR HUMAN. GET ALL. W. N. NW. N. KNOCK ON DOOR. GET ON HORSE. GET RED. 1. 1. 2. 2. N. N. N. UNLOCK DOOR WITH IVORY KEY. DROP ALL. D. D. CYR OWL. U. U. CYR HUMAN. U. U. CYR SALAMANDER. W. E. CYR HUMAN. OPEN DOOR. SAY "THOMAS THE RHYMER". WEAR RING. OPEN DOOR. D. D. GET ALL. DROP KEYS. OPEN DOOR. S. S. NW. NW.
N. CYR TURTLE. RETRACT HEAD AND LEGS. LOOK. LOOK. LOOK. CYR HUMAN. GET ALL. EXAMINE BOTTLE. N. DROP BOTTLE. HIDE BEHIND ROCK. LISTEN. LISTEN. LOOK. GET LEPRECHAUN. S. SE. SE. S. CYR OWL. U. E. E. E. E. GET APPLE. W. DROP APPLE. W. CYR OWL. U. W. W. W. D. CYR HUMAN. GET ALL. S. SE. S. SW.
RUB RING. E. YES. TH. GET ALL. W. SE. S. CYR EEL. S. SW. SHOCK KRAKEN. NE. N. CYR HUMAN. GET SWORD. HIT KRAKEN WITH SWORD. CYR TURTLE. S. SWIM THROUGH BRACELET. N. RETRACT HEAD. CYR HUMAN. GET ALL. WEAR BRACELET. N. NW. NE. N. NW. N. N. NW. N. THROW SWORD OVER CHASM. THROW APPLE TO BOAR. CYR OWL. N. CYR HUMAN. GET SWORD. CUT TUSK WITH SWORD. THROW SWORD OVER CHASM. THROW TUSK OVER CHASM. CYR OWL. S. CYR HUMAN. GET ALL. OPEN BAG. PUT ALL IN BAG. GET ALL. S. SE. NE. NE.
GET EGG. CYR OWL. U. LAND IN GROVE. U. ENTER NEST. CYR HUMAN. PUSH EGG. CYR OWL. LAND IN GROVE. CYR HUMAN. GET ALL. SW. SW. S. S. SE. NE. GET SLEAN. NE. CUT PEAT WITH SLEAN. SW. DROP SLEAN. PUT ALL IN BAG. GET CRUTCH. OPEN DOOR. PUT PEAT IN AHSES. GIVE CRUTCH TO PEASANT. ASK PEASANT ABOUT BOG. (Note the directions he gives you. They change with each game.) OPEN DOOR. NE.
Follow the directions the peasant gave you to get through the bog. ATTACK KNIGHT WITH SWORD. AGAIN. AGAIN. AGAIN. HIT MEDALLION WITH SWORD. GET JUG. DROP BAG. E. E. NE. U. GIVE JUG TO DRAGON. LOOK. LOOK. LOOK. N. NW. POINT SHIELD AT BASILISK. SE. NE. SAY "NUDD". GET ICE. SW. NW. NE.
GET KEY. HIT GIRL. YES. UNLOCK LEFT MANACLE. GET FLEECE. CLOSE LEFT MANACLE. OPEN RIGHT MANACLE. CUT HAIR WITH SWORD. D. SW. W. W. GET BAG. (Use the directions the peasant gave you to get back through the bog, but this time go backwards and in the opposite way.) SW. SW. S. SW. NW. WAIT (until you are sleepy). SLEEP. CYR SALAMANDER. EAT MIDGES. CYR HUMAN. GET ALL. SE. SE. E. GIVE TUSK TO KNIGHT. GIVE EGG TO KNIGHT. GIVE FLEECE TO KNIGHT. GIVE HAIR TO KNIGHT. S. S. OPEN DOOR WITH KEY. D.
PUT SPRIG ON WOMAN. WAIT (for the entire day to pass until you are sleepy). SLEEP. GET ALL EXCEPT SPRIG. WAIT. WAIT. WAIT. GET GAUNTLET. U. N. N. W. NW. NE. E. E. GET GLASS. TRADE GLASS FOR MOUSE. CYR OWL. EAT MOUSE. CYR HUMAN. GET ALL. E. E. E. THROW DOWN GAUNTLET. DROP BRACELET. HIT LOT WITH SWORD. SPARE LOT. CALL NIMUE. S. GET SWORD.
Action | Wisdom | Exp | Quest |
Getting to day two | 5 | 2 | |
Becoming an owl | 3 | 1 | |
Getting cupboard key | 1 | ||
Getting spice bottle | 1 | ||
Eating on day two | 1 | 1 | |
Becoming a badger | 3 | 1 | |
Entering cell | 2 | 2 | |
Knocking guard out | 3 | 3 | 2 |
Entering dark passage | 2 | 1 | |
Finding out what password is | 2 | 1 | |
Becoming a salamander | 3 | 1 | |
Entering castle kitchen | 3 | 3 | 1 |
Putting fire out | 2 | 1 | |
Getting pumice stone | 1 | ||
Getting armor and shield (1 each) | 2 | ||
Polishing the shield | 2 | ||
Freeing the smith from the castle | 2 | 3 | 4 |
Arriving at Thorney Island | 2 | ||
Getting the sprig as a human | 1 | ||
Getting the sword | 2 | 1 | |
Getting the ivory key | 5 | 7 | 4 |
Entering circular room | 1 | ||
Reading writing in darkness | 4 | 1 | |
Entering abandoned room | 2 | 1 | |
Getting the ring | 7 | 3 | |
Becoming a turtle | 3 | 1 | |
Surviving the conkers | 3 | 7 | 3 |
Catching the leprechaun | 3 | 1 | |
Discovering the knight's pavilion | 3 | 2 | |
Solving Invisible Knight's riddle | 7 | 3 | |
Becoming an eel | 3 | 1 | |
Defeating the kraken | 5 | 7 | 4 |
Getting gold bracelet | 3 | 1 | |
Getting bracelet out of lake | 2 | ||
Killing the boar | 3 | 7 | 4 |
Getting tusk | 1 | ||
Getting the tusk south of chasm | 2 | ||
Getting the gold egg | 4 | 5 | 2 |
Getting peat | 1 | ||
Getting through the bog | 2 | 3 | 2 |
Defeating the Black Knight | 4 | 7 | 4 |
Entering cave | 2 | ||
Defeating basilisk | 2 | 5 | 2 |
Entering hall where demon is | 5 | 3 | |
Getting golden fleece | 2 | 1 | |
Tricking the demon | 7 | 10 | 5 |
Getting dragon hair | 3 | 1 | |
Eating on day three | 1 | 1 | |
Giving tusk, egg, fleece, and hair
to Red Knight, (1 point each) |
4 | ||
Opening door on island | 1 | ||
Eating on Christmas | 1 | 1 | |
Freeing Nimue | 2 | ||
Getting gauntlet | 1 | ||
Challenging Lot | 5 | ||
Defeating Lot | 7 | 7 | 4 |
Calling Nimue | 1 | 1 | |
Totals: | 103 | 101 | 100 |